Website Manager

Papillion Recreational Organization

Papillion Recreational Organization

Softball Rules Document

Rules 2023

Papillion Softball

2023 League Rules

& General Information

 

Field Conditions/Rain-out/Heat index Information

Field conditions/rain-out/heat advisory information will be available via Sports Connect and/or Stack Team app. The league coordinator will do its best to communicate weather information to you as quickly as possible. This will come from your Papillion Softball Representative. We will do our best to communicate with you – typically from your coach, regarding any schedule changes due to weather.

The weather is the single most unpredictable factor affecting any softball/T-ball season. Papillion Softball League umpires will use following criteria for canceling games in progress as taken from Appendix D of the NCAA rule book and as recommended by the National Severe Storms Laboratory (NSSL):

"Thunder always accompanies lightning, even though its audible range can be diminished because of background noise … The current recommendation of the NSSL is to consider terminating play when the lightning is six miles away ("flash-to-bang" time of 30 seconds or less).  This was developed as a practical way to make a judgment in situations where other resources are not available."  If lightning strikes play must be suspended for 30 minutes before resuming.

Heat index ranging from 106 to 115 degrees- In this range, Papillion Softball will implement the following: Games- will be reduced by 15 minutes. Practices- coaches are instructed to reduce the time of practice, take frequent breaks, and keep players hydrated by having them drink plenty of water.

Heat index above 115- In this range, Papillion Softball will cancel all games and practices until the heat index returns to 115 or below.

End of Season Playoff

Teams will be seeded in the tournament based on regular season game records.

Papillion Softball Teams Items

The following days are considered BLACKOUT days on Papillion Fields only due to tournaments being held.  Practices may not be held at your normal field. Practice at any ‘green space’ or field in a public park perfectly acceptable. You may NOT use a school in the Papillion LaVista School District without prior approval from that school. 

These dates do NOT include Backstop East or West.

June 2-4

June 16-18

 

General Rules for Papillion League Play

All Papillion League rules will follow the USSSA Rules with the exceptions and clarifications that follow for specific age groups.

https://usssa.com/docs/Fastpitch/Fastpitch_Rules.pdf

 

Tie Breakers – Papillion League does NOT use tie breakers in the REGULAR season - games may end in a tie.  During tournament play the following International Tie Breaker rule applies. Each half of the extra inning starts with the last “official” batter from the previous inning on 2nd base. If the game is still tied, extra innings continue in the same format until one team wins. There are no automatic outs assessed at the start of each half inning. 

Roster all players at the beginning of the game. If you know a player is coming late you MUST include them on the roster. If a player shows up late and is NOT on the roster they will be ineligible to play in that game.

Pitching changes - coaches may approach the pitcher two times for conference. The THIRD approach will

result in an automatic pitching change. This follows the USSSA softball rules. A pitcher may return to the mound the next inning after being relieved, she has not been taken out of the batting order.

Eligibility - Papillion league is an open recreation league. Players listed or participating on any USA or USSSA registered Class “A” or “B” rosters are not eligible to play on a recreational league without written consent from the Papillion Softball League Director. Violation of this rule will result in the head coach and ineligible player being ejected from the game. Repeated offense will result in the team being removed from the League.

Questions or concerns can be emailed to [email protected]

 

Games in Progress Called due to Inclement Weather

 

Any game that is called due to threatening weather and/or rain will be considered a complete game if:

a)    3 complete innings were played, or ½ of allotted game time. 

b)    2 ½ complete innings were played and the home team is ahead. If the game does not meet these two conditions, we will attempt to re-schedule the game from the point that the game was suspended. In this case, teams MUST record the number of outs remaining, pitch count and identify the batter so the game can continue correctly. 

c)    If a game is called in the top of inning 4 or 5, then the score will revert back to the last complete inning played for the purpose of determining a win/loss. 

Rainout Dates

WE do NOT reschedule rainouts unless the total amount of games played fails under a certain amount. We schedule extra games, so we don’t have to reschedule. It’s a hassle to get an umpire and lack of field space makes it hard to reschedule all games also.   

8U- under 9 games we will reschedule

10U & 12U- under 11 games we will reschedule

Jr/Sr- under 13 games we will reschedule

Lineups and Keeping Score

Teams should exchange lineups at the start of the game (jersey number IS required). Lineups should also be given to the umpires. However, umpires will only become involved in lineup issues IF a batting-out-of-order situation occurs. 

The home team score-book will be the official score-book. Umpires will become involved in score-of-the-game issues only if there is a conflict between the score-books of both teams. At such time, the umpire will confer with both managers and resolve the situation before the game will continue (the clock will NOT be stopped during the discussion).  If the issue cannot be resolved, then the score in the home team score-book will be the official score. Teams should periodically check the score with each other to avoid the potential of conflicting score information.

Player Eligibility

If a team has a reason to question the eligibility of a player, an inquiry must be filed in writing to the Papillion League Coordinator at [email protected]. The inquiry and any other resulting activity will be handled by League designees if required. A player and coach of the team in question may be called to attend a special hearing.  

In such cases, umpires WILL NOT become involved in handling any dispute. This is strictly an administrative matter. Umpires will instruct teams to contact the Papillion League at the address noted above.    

Umpire Pay on Games Called Due to Rain /Other Threatening Weather/Darkness

If three (3) complete innings OR one-half the time limit are completed, the umpire is entitled to keep the game fees. If the umpire works less than three (3) complete innings OR less than one-half of the time limit, the game fees will be returned. In this situation, IF both teams involved agree to re-schedule the game, umpires will be paid a full game fee. 

Forfeited games

♦       If a team does not have the required number of players to start the game under the short-handed rule, the umpires will start the game clock at the proper time and allow 10 minutes to elapse before calling the game a forfeit. If a player arrives during the 10-minute “waiting period,” then the clock will continue to run and the game will start from that point.

Unable to Play Scheduled Game

♦       If your team is unable to play its scheduled game, the League must be notified 72 hours in advance. DO NOT CONTACT THE MANAGER/COACH OF THE OPPOSING TEAM.  

♦       If a team provides notification THE SAME DAY of the scheduled game and reports it cannot play its scheduled game, the team will automatically receive a loss for that game. 

Umpire Fees

Umpires are paid $45 – per umpire for 10U, 12U, and Jr/Sr. All umpire fees are covered by your registration and Papillion League pays all umpires.

Short-handed Player Rule for ALL Leagues

♦       Teams MUST have eight (8) players to start a game. It does not matter if your team is the home team or    visiting team. If through injury or ejection a team drops to 7 players, the opposing team has the right to end the game. If a team forfeits a game, the umpire will turn in the score as a 7-0 win for the opposing team. 

♦       A coach may add up to three registered league players to their team to make it full strength, PRIOR to the start of the game. THAT PLAYER/PLAYERS WILL BE LISTED LAST IN THE BATTING ORDER. When borrowing a player/players, full strength is defined as 10 players MAXIMUM.

♦       Borrowed players cannot substitute for your pitcher or your catcher. Borrowed players must wear the uniform of their own team.

♦       ALL players must be listed on the line-up/batting order prior to the start of the game. If a player shows up late and is NOT on the line-up/batting order, they are not eligible to play in that game.

♦       The game will not be delayed to wait for a player to arrive from the parking lot or while the player is on the    bench preparing to play.  

Disciplinary Code

The Papillion League will follow a general "three strikes and you're out" rule in ALL youth leagues. Remember, team managers/coaches are responsible for the actions of their players, parents, and fans before, during, and after games.

●      A PLAYER, COACH, or Parent who is ejected in the first game of a doubleheader league will NOT be allowed to play/coach or attend the second game.

●      A PLAYER, COACH, or Parent who is ejected in the second game of a doubleheader league will NOT be allowed to play/coach or attend the next regularly scheduled league game.

●      A PLAYER, COACH, or Parent who is ejected in the single game leagues (10U-12U-14U) will not be allowed to play/coach the next scheduled league game.

●      A PLAYER, COACH, or Parent who is ejected for the second time in a season will be suspended for the next two consecutive league games.

●      A PLAYER, COACH, or Parent who is ejected for the third time in a season will be suspended for the remainder of the season.

FIGHTING – At a minimum, players, coaches, or parents involved will be suspended for one year from the date of the incident.  “Fighting” shall be defined as any altercation in which ANY TYPE of physical contact occurs.

EXCESSIVE VERBAL ABUSE/THREAT TO AN UMPIRE – minimum three (3) game suspension.

ANY PHYSICAL CONTACT WITH AN UMPIRE – minimum one year suspension from the date of the incident.

DELIBERATELY CAUSING AN INJURY TO A GAME OFFICIAL OR ANOTHER PLAYER – Lifetime suspension.

●      It is the responsibility of the team coach/manager to insure that the suspension(s) are appropriately served. Failure to do so will result in one additional game being added to the suspension until the disciplinary action is satisfactorily served. Failure to comply will result in additional disciplinary action being taken against the coach and team involved.

●      If a player/coach/parent wishes to have any suspension action repealed, then an appeal must be submitted in writing within 48 hours of the incident that led to the suspension. The Papillion Softball League will then review the appeal, uphold or reverse the disciplinary action, or recommend another appropriate course of action.

 Special note for all youth league games: If the parent ejected in a youth game is also the COACH of the youth team, he/she will be considered the coach and not a parent for purposes of the administration of the Papillion League discipline code.

●      Note: The Papillion League maintains the right to issue disciplinary action on a case-by-case basis.

The Papillion League Executive Committee consists of one person from each suburban group and the Papillion League Coordinator.  This Committee will meet and decide on any disputes regarding protest, eligibility disputes, and anything else that may require a decision.  If you have a concern or a dispute, please feel free to contact us at: [email protected].

Papillion Softball League

Other Special Considerations for 2022

Profanity and Sportsmanship

In 2022 The League will continue to enforce the Nebraska Softball Association (ASA-Hastings) Procedural Code(s) with respect to “Casual Profanity” and “Sportsmanship.”  The NSA Code states:

“11.07 Casual Profanity Rule – The umpire has the authority to assess ONE OUT against the offending team for the use of CASUAL PROFANITY which shall be defined as expletives (Vulgar or Profane Language) not directed at umpires or opposing players, uttered by a player, manager/coach, on the field or individual within the dugout involved with the play of the team, frustrated with themselves, or a teammate or fan. All outs will be assessed to the offending team during their term to bat. Only ONE “Casual Profanity” out may be assessed per play with a maximum of two (2) per term at bat. Incidents of vulgar or profane language exceeding these limits will subject the individuals responsible to ejection from the game for unsportsmanlike conduct. A player ejected from the game for exceeding these limits will have a casual profanity out charged to the team. The casual Profanity penalty “out” will be assessed as a team and will not affect any batter or base runner. For scoring purposes the put out will be credited to the catcher. ANY PROFANITY OUT(S) ISSUED AT THE CONCLUSION OF AN INNING—TO EITHER THE OFFENSIVE OR DEFENSIVE TEAM—WILL CARRY OVER INTO THE NEXT INNING THAT EITHER TEAM IS BATTING.

11.08 Sportsmanship Rule- The umpire has the authority to assess ONE OUT against the offending team for: excessive protest, arguments, complaints or behavior not appropriate in a recreation sports setting, throwing bat, glove, gestures, whining etc. Such conduct exhibited by a player, coach, or team representative will be penalized. All outs will be assessed against the offending team during their term at bat. Only ONE “unsportsmanlike” out may be assessed per play with a maximum of two (2) per term at bat. Incidents of continued or excessive unsportsmanlike conduct will subject the individual(s) responsible to be ejected from the game. A player/coach/team representative ejected from the game will not have a un-sportsmanship out called against them. The unsportsmanship “out” will be assessed as a team and will not affect any batter or base-runner. For scoring purposes, the out will be credited to the catcher. ANY PROFANITY OUT(S) ISSUED AT THE CONCLUSION OF AN INNING—TO EITHER THE OFFENSIVE OR DEFENSIVE TEAM—WILL CARRY OVER INTO THE NEXT INNING THAT EITHER TEAM IS BATTING.   

FIELD NAMES AND LOCATIONS

More locations may be added or removed as available.        

Papillion Fields

Blondy Ruff, Volunteer Field, Backstop East and West

603 Halleck (Halleck Park)

Papillion, NE 68046 

 

Papillion Landing Sports Complex 1-4

868 W Lincoln Rd – Papillion

 

Peterson East/West

1001 E 1st St Papillion

Updated by 3:30 – all field conditions are updated on the Facebook and Twitter page for the Rec Dept

LaVista Fields

Kelly East & West (8U)

7601 S. 85th St. (87th & Park View Blvd.)

La Vista, NE 68128

 

City Park Fields (10U – Jr/Sr)

7629 Josephine St. (78th & Josephine St.)

La Vista, NE 68128

This is NOT the LaVista Sports Complex

La Vista Rain Out: 402-697-7756

Updated Mon-Fri by 3:30 PM; Saturday/Sunday by 7:30 AM

Omaha Fields

 

St Columbkille 3 (McKay, Aerts and Volpe)

McKay further south by soccer fields off 84th

Aerts and Volpe are two fields together off of Fairview

84th Street - South of Hwy 370 at Fairview Rd

 

Holy Cross

South east corner of 60th and Center

Coach Pitch 8U

●     The emphasis will be on teaching FUNdamental skills and basic understanding of the game, in preparation for more advanced play in the older age groups.

●     This division consists of girls 8 years old to 6 years old. League age is that age of a player on January 1st of the current year.

●     Bases will be 50/60 feet apart (depends on the field used). The player playing the pitcher will position herself at least 25 feet from home plate. 

●     Games will be played with an 11 inch C0R47 ball. A double 1st base shall be used if available. 

●     Games will be 1 hour in length. Coaches are not allowed to cancel games. This is up the commissioners/director to make this decision if weather is a factor. We will lose field time if fields are not used for scheduled practices and games.

●     Each team will use all of its players defensively. All extra players will be placed in the outfield. “Free substitution” on defense, including the pitcher. There will be no penalty for playing with less than 9 players.

●     Every player will be listed on the lineup for batting. One-half inning will consist of batting through the offensive line-up one time. 

●     Between the half-innings, coaches will have 3 minutes to A) position your defensive players on the playing field and B) have the correct lead-off batter in the batter’s box C) set up on the pitching mound with balls in a bucket, no loose balls on field allowed.

●     It is mandatory for batters, including on-deck batters and base runners to wear a batting helmet with a face mask.

●     Catchers must wear full protective gear. To include helmet with face mask with throat protector, shin guards, and chest protector. The coach of the defensive team shall be the backup catcher. If anyone under 18 is used to be back-up catcher they are required to wear a helmet with a face mask.

●     The player in the pitcher position has to wear a helmet with a face mask. Some girls can hit the ball hard so it is for their safety.  

●     No metal cleats of any kind will be allowed on the field.

●     Bunting is not allowed. This refers to how the ball is struck - not how far the ball travels.

●     Base stealing is not allowed. Players must maintain contact with the base until the ball is hit. 

●     There are no walks.  

●     There is a 5 pitch maximum. After 5 pitches if the batter has not made contact with the ball, the coach will bring out the tee. The batter will have 3 additional attempts to hit the ball on the tee. If no hit is made in 3 attempts the batter is then deemed out. This rule will be enforced. No flip pitches and no more than 5 pitches will be allowed.    

●     If a batter hits the ball to the outfield it is a double. The batter may only advance to 2nd base. No homeruns. 

●     If a fielder makes an out the base runner MUST leave the field. Batting line up picks up where inning ended.

●     Game schedules will indicate Home team and Visiting team. The Home team will occupy the third base bench and the Visiting team will occupy the first base bench. The Visiting team will always bat first, there will be no coin flip.

 

Please teach the girls:

●     Pop flies and what needs to be done

●     Forced outs

●     To never stop running unless the coach says

●     How to properly tag someone out

●     Ball in glove and protecting the ball

●     Start pitching basics

 

Rules for 10U League

●       11-inch ball

●       No bunting

●       Runners can lead off and leave base once the ball leaves the pitcher's hand. 

●       Pitcher should properly address home plate when preparing to pitch. This means the pitcher should have both feet on the rubber, pitchers may step back.  

●       BEFORE MAY 27TH– If the pitcher throws 4 called balls the offensive coach will step in and pitch for a hit or 3 strikes (finish the count). A maximum of 3 strikes are allowed by the coach. Pitchers can strike out batters on called strikes. There are NO walks.

●       AFTER MAY 28TH - If the pitcher throws 4 called balls the offensive coach will step in and pitch for a hit or 3 strikes (finish the count) ONLY when the bases are loaded. A maximum of 3 strikes are allowed by the coach. Pitchers can strike out batters on called strikes. There are NO walks.

●       No advancing on dropped third strike.

●       Leading off is allowed

●       Stealing is allowed but you can’t steal home plate.

●       No intentional walks

●       Ten (10) players may play defense

●       All players bat one rotating batting order (this includes players that did not play in the playing field – every player in the dugout will bat and they have to bat in order of submitted line up).

●       Five (5) run maximum per inning – PLUS the result of the play.

●       Must have eight (8) players to begin the game

●       No negative cheers/chanting toward opponent

●       No metal cleats of any kind will be allowed on the field

The protocol for breaking the no metal cleats rule will be handled as follows:

If a player is caught wearing metal cleats and it is their first violation; they will be given                                   the chance to change into approved footwear, or the player can choose to remain on the bench                 for the remainder of the game. If a second violation occurs; the player will be removed from the                        game and will be unable to play the remainder of that game. Repeat offenders will be ejected                             from the league.

●       Each team will provide an ADULT (non coach) to stand behind the catcher to help retrieve pitches as needed. The Adult will not interfere with any pitch or throw that is part of a play. Example – the 3rd baseman throws the ball home for an out. If the catcher misses the ball the ADULT will NOT interfere with the play.

●       Game schedules will indicate Home team and Visiting team. The Home team will occupy the third base bench and the Visiting team will occupy the first base bench. The Visiting team will always bat first, there will be no coin flip.

●       Pitchers are required to wear a face guard during games. Pitchers may NOT approach the pitcher’s mound without a face guard. Infield players are HIGHLY encouraged (but not required) to wear them also.

Field

Pitcher's plate – 35 feet (move the pitcher’s mound if not at the correct distance)

Bases – 60 feet

 

Time Limit-Tie Breaker

●       65 minute general time limit, but innings will be completed. Time limit begins when the umpire indicates. Games can end in a tie.

a) If three innings are completed, the umpires will check the time. If there is LESS than 10    minutes remaining, the game will end there.

b) If three innings are completed, the umpires will check the time. If there is MORE than 10 minutes remaining, another inning will be started AND finished.

c) If the time expires and three innings have still not been completed, they will finish the inning        that they are in and then the game is over.

●       Tie breaker will be used in tournament play if the game is tied after the last completed inning

 

Overthrows - ball leaves the live play area

●       Runner gets the base they are going to when the throw is made, plus one more base.

●       Runner may be put out if the ball is still live, in a live ball area and they are being played on.

●       If no throw is made toward the next base, the ball is dead and play is stopped.

 

Controlling Base Runners

Once the ball is returned to the pitcher and the pitcher is in control of the ball within the 8-foot pitcher’s circle, the ball is dead. Runners more than half way between bases must stop at the base they are running toward when the ball is declared dead. If they are not halfway, they must return to the base last touched. If the pitcher immediately makes a play on the runner after securing the ball, the play remains alive. This play must be immediate or the ball should be declared dead. 

 

Equipment

The League is a “closed” league. Teams will not be penalized for what might be construed as an illegal bat or other equipment that is not quite proper (unless, in the umpire's judgment, the equipment poses a danger). 

 

Runs-Ahead Rule

 

◆   12 runs after the 3rd inning ◆   10 runs after the 4th inning  ◆   7 runs after the 5th inning

 

Rules for 12U League

 

●       12-inch ball

●       May steal home -please note that players MUST slide if a play is being made at home.

●       Bunting allowed

●       Runners can lead off- leave base once the ball leaves the pitcher's hand. 

●       Pitcher should properly address home plate when preparing to pitch. This means the pitcher should have both feet on the rubber, pitchers may step back.   

●       Advancing on dropped third strike is allowed.

●       No intentional walks

●       Ten (10) players may play defense

●       All players bat one rotating batting order (this includes players that did not play in the playing field – every player in the dugout will bat and they have to bat in order of submitted line up).

●       Five (5) run maximum per inning – PLUS the result of the play.

●       Must have eight (8) players to begin the game.

●       No negative cheers/chanting toward opponent.

●       No metal cleats of any kind will be allowed on the field

The protocol for breaking the no metal cleats rule will be handled as follows:

If a player is caught wearing metal cleats and it is their first violation; they will be given                                   the chance to change into approved footwear, or the player can choose to remain on the bench                 for the remainder of the game. If a second violation occurs; the player will be removed from the                        game and will be unable to play the remainder of that game. Repeat offenders will be ejected                             from the league.

●       Game schedules will indicate Home team and Visiting team. The Home team will occupy the third base bench and the Visiting team will occupy the first base bench. The Visiting team will always bat first, there will be no coin flip.

●       Pitchers are required to wear a face guard during games. Pitchers may NOT approach the pitcher’s mound without a face guard. Infield players are HIGHLY encouraged (but not required) to wear them also.

 

Field

 

Pitcher's plate – 40 feet (move the mound if it is not at the correct distance)

Bases – 60 feet

 

Time Limit-Tie Breaker

●       65 minute general time limit, but innings will be completed. Time limit begins when the umpire indicates. Games can end in a tie.

a) If three innings are completed, the umpires will check the time. If there is LESS than 10    minutes remaining, the game will end there.

b) If three innings are completed, the umpires will check the time. If there is MORE than 10 minutes remaining, another inning will be started AND finished.

c) If the time expires and three innings have still not been completed, they will finish the inning        that they are in and then the game is over.

●       Tie breaker will be used in tournament play if the game is tied after the last completed inning

 

 

Overthrows -ball leaves the live play area

 

●       Runner gets the base they are going to when the throw is made, plus one more base.

●       Runner may be put out if the ball is still live, in a live ball area and they are being played on.

●       If no throw is made toward the next base, the ball is dead and play is stopped.

 

Controlling Base Runners

 

Once the ball is returned to the pitcher and the pitcher is in control of the ball within the 8-foot pitcher’s circle, the ball is dead. Runners more than half way between bases must stop at the base they are running toward when the ball is declared dead. If they are not halfway, they must return to the base last touched. If the pitcher immediately makes a play on the runner after securing the ball, the play remains alive. This play must be immediate or the ball should be declared dead. 

 

Equipment

 

The Papillion Softball League is a “closed” league. Teams will not be penalized for what might be construed as an illegal bat or other equipment that is not quite proper (unless, in the umpire's judgment, the equipment poses a danger). 

 

Runs-Ahead Rule
◆   12 runs after the 3rd inning ◆   10 runs after the 4th inning  ◆   7 runs after the 5th inning

 

Rules for Jr/Sr League

 

●       12-inch ball

●       Infield fly rule WILL be used.

●       Stealing bases is allowed to any base- runners MUST slide when a play is being made at that base.

●       Runners can leave base when the ball leaves the pitcher's hand.

●       Pitcher should properly address home plate when preparing to pitch. This means the pitcher should have both feet on the rubber, pitchers may step back.   

●       Dropped 3rd Strike rule WILL be used.

●       No intentional walks.

●       Only nine (9) players may play defense.

●       All players bat one rotating batting order (this includes players that did not play in the playing field – every player in the dugout will bat and they have to bat in order of submitted line up).

●       Five (5) run maximum per inning – PLUS the result of the play.

●       Must have eight (8) players to begin the game.

●       No negative cheers/chanting toward opponent.

●       A team's head coach will be ejected if he/she does not control his/her fans and players.

●       No metal cleats of any kind will be allowed on the field

The protocol for breaking the no metal cleats rule will be handled as follows:

If a player is caught wearing metal cleats and it is their first violation; they will be given                                   the chance to change into approved footwear, or the player can choose to remain on the bench                 for the remainder of the game. If a second violation occurs; the player will be removed from the                        game and will be unable to play the remainder of that game. Repeat offenders will be ejected                             from the league.

●       Game schedules will indicate Home team and Visiting team. The Home team will occupy the third base bench and the Visiting team will occupy the first base bench. The Visiting team will always bat first, there will be no coin flip.

●       Pitchers are required to wear a face guard during games. Pitchers may NOT approach the pitcher’s mound without a face guard. Infield players are HIGHLY encouraged (but not required) to wear them also.

 

Field

 

Pitcher's plate – 43 feet (move the mound if it is not at the correct distance)

Bases – 60 feet

 

Time Limit-Tie Breaker

 

●       65 minute general time limit, but innings will be completed. Time limit begins when the umpire indicates. Games can end in a tie.

a) If three innings are completed, the umpires will check the time. If there is LESS than 10    minutes remaining, the game will end there.

b) If three innings are completed, the umpires will check the time. If there is MORE than 10 minutes remaining, another inning will be started AND finished.

c) If the time expires and three innings have still not been completed, they will finish the inning        that they are in and then the game is over.

●       Tie breaker will be used in tournament play if the game is tied after the last completed inning

 

Overthrows- ball leaves the live play area

 

●       Runner gets the base they are going to when the throw is made, plus one more base.

●       Runner may be put out if the ball is still live, in a live ball area and they are being played on.

●       If no throw is made toward the next base, the ball is dead and play is stopped.

 

Controlling Base Runners

 

Once the ball is returned to the pitcher and the pitcher is in control of the ball within the 8-foot pitcher’s circle, the ball is dead. Runners more than half way between bases must stop at the base they are running toward when the ball is declared dead. If they are not halfway, they must return to the base last touched. If the pitcher immediately makes a play on the runner after securing the ball, the play remains alive. This play must be immediate or the ball should be declared dead. 

 

Equipment

 

The Papillion Softball League is a “closed” league. Teams will not be penalized for what might be construed as an illegal bat or other equipment that is not quite proper (unless, in the umpire’s judgment, the equipment poses a danger). 

 

Runs-Ahead Rule

 

◆   12 runs after the 3rd inning ◆   10 runs after the 4th inning  ◆   7 runs after the 5th inning

Contact

Papillion Recreational Organization
P.O. Box 460935 
Papillion, Nebraska 68046

Email: [email protected]

Copyright © 2023 Papillion Recreation Organization  |  Privacy Statement |  Terms Of Use |  License Agreement |  Children's Privacy Policy  Log In